
/*
 * Project miaw : mi_gameobject.h
 * Created: 2022/3/11
 * This program is unlicensed. See LICENSE for more.
 */


#ifndef MIAW_MI_GAMEOBJECT_H
#define MIAW_MI_GAMEOBJECT_H

#include "common/core/mi_rtti.h"
ENGINE_BEGIN
class GameObject : public virtual Object, public Configurable, public virtual Referencable {
    bulabula
};
ENGINE_END
#endif //MIAW_MI_GAMEOBJECT_H
